KiteSkeleton constructor

const KiteSkeleton({
  1. Key? key,
  2. double width = double.infinity,
  3. double height = Dimensions.s16,
  4. BorderRadius borderRadius = Dimensions.rad8,
})

Implementation

const KiteSkeleton({
  super.key,
  this.width = double.infinity,
  this.height = Dimensions.s16,
  this.borderRadius = Dimensions.rad8,
});