uniform4f method

void uniform4f(
  1. WebGLUniformLocation? location,
  2. GLfloat x,
  3. GLfloat y,
  4. GLfloat z,
  5. GLfloat w,
)

Implementation

external void uniform4f(
  WebGLUniformLocation? location,
  GLfloat x,
  GLfloat y,
  GLfloat z,
  GLfloat w,
);