sampleCoverage method

void sampleCoverage(
  1. GLclampf value,
  2. GLboolean invert
)

The WebGLRenderingContext.sampleCoverage() method of the WebGL API specifies multi-sample coverage parameters for anti-aliasing effects.

Implementation

external void sampleCoverage(
  GLclampf value,
  GLboolean invert,
);