polygonOffset method

void polygonOffset(
  1. GLfloat factor,
  2. GLfloat units
)

The WebGLRenderingContext.polygonOffset() method of the WebGL API specifies the scale factors and units to calculate depth values.

The offset is added before the depth test is performed and before the value is written into the depth buffer.

Implementation

external void polygonOffset(
  GLfloat factor,
  GLfloat units,
);