makeXRCompatible method

JSPromise<JSAny?> makeXRCompatible()

The WebGLRenderingContext method makeXRCompatible() ensures that the rendering context described by the WebGLRenderingContext is ready to render the scene for the immersive WebXR device on which it will be displayed. If necessary, the WebGL layer may reconfigure the context to be ready to render to a different device than it originally was.

This is useful if you have an application which can start out being presented on a standard 2D display but can then be transitioned to a 3D immersion system.

Implementation

external JSPromise<JSAny?> makeXRCompatible();