bindTexture method
The WebGLRenderingContext.bindTexture()
method of the
WebGL API
binds a given
WebGLTexture to a target (binding point).
Implementation
external void bindTexture(
GLenum target,
WebGLTexture? texture,
);
The WebGLRenderingContext.bindTexture()
method of the
WebGL API
binds a given
WebGLTexture to a target (binding point).
external void bindTexture(
GLenum target,
WebGLTexture? texture,
);