bindFramebuffer method
The WebGLRenderingContext.bindFramebuffer()
method of the
WebGL API
binds to the specified target the provided WebGLFramebuffer, or, if the
framebuffer
argument is null, the default WebGLFramebuffer, which is
associated with the canvas rendering context.
Implementation
external void bindFramebuffer(
GLenum target,
WebGLFramebuffer? framebuffer,
);