vertexAttribIPointer method

void vertexAttribIPointer(
  1. GLuint index,
  2. GLint size,
  3. GLenum type,
  4. GLsizei stride,
  5. GLintptr offset,
)

The WebGL2RenderingContext.vertexAttribIPointer() method of the WebGL 2 API specifies integer data formats and locations of vertex attributes in a vertex attributes array.

Implementation

external void vertexAttribIPointer(
  GLuint index,
  GLint size,
  GLenum type,
  GLsizei stride,
  GLintptr offset,
);