uniform3uiv method

void uniform3uiv(
  1. WebGLUniformLocation? location,
  2. Uint32List data, [
  3. int srcOffset,
  4. GLuint srcLength,
])

Implementation

external void uniform3uiv(
  WebGLUniformLocation? location,
  Uint32List data, [
  int srcOffset,
  GLuint srcLength,
]);