framebufferTexture2D method
void
framebufferTexture2D(
- GLenum target,
- GLenum attachment,
- GLenum textarget,
- WebGLTexture? texture,
- GLint level,
Implementation
external void framebufferTexture2D(
GLenum target,
GLenum attachment,
GLenum textarget,
WebGLTexture? texture,
GLint level,
);