drawArraysInstanced method
The WebGL2RenderingContext.drawArraysInstanced()
method
of the
WebGL 2 API
renders primitives from
array data like the WebGLRenderingContext.drawArrays
method. In addition, it can execute multiple instances of the range of
elements.
Note: When using WebGLRenderingContext, the ANGLE_instanced_arrays extension can provide this method, too.
Implementation
external void drawArraysInstanced(
GLenum mode,
GLint first,
GLsizei count,
GLsizei instanceCount,
);