copyTexSubImage3D method
void
copyTexSubImage3D()
The WebGL2RenderingContext.copyTexSubImage3D()
method of
the
WebGL API
copies pixels from the current
WebGLFramebuffer into an existing 3D texture sub-image.
Implementation
external void copyTexSubImage3D(
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
);