start method
The start() method of the MediaRecorder interface begins recording
media into one or more Blob objects.
You can
record the entire duration of the media into a single Blob (or until you
call MediaRecorder.requestData), or you can specify the
number of milliseconds to record at a time. Then, each time that amount of
media has
been recorded, an event will be delivered to let you act upon the recorded
media, while
a new Blob is created to record the next slice of the media.
Assuming the MediaRecorder's MediaRecorder.state
is inactive, start() sets the state to
recording, then begins capturing media from the input stream. A
Blob is created and the data is collected in it until the time slice
period
elapses or the source media ends. Each time a Blob is filled up to that
point (the timeslice duration or the end-of-media, if no slice duration
was provided), a
MediaRecorder.dataavailable_event event is sent to the MediaRecorder
with the
recorded data. If the source is still playing, a new Blob is created and
recording continues into that, and so forth.
When the source stream ends, state is set to inactive and
data gathering stops. A final MediaRecorder.dataavailable_event event is
sent to the
MediaRecorder, followed by a MediaRecorder.stop_event event.
Note: If the browser is unable to start recording or continue recording, it will raise an
MediaRecorder.error_eventevent, followed by aMediaRecorder.dataavailable_eventevent containing theBlobit has gathered, followed by theMediaRecorder.stop_eventevent.
Implementation
external void start([int timeslice]);