value property
double
get
value
The GamepadButton.value
property of the
GamepadButton interface returns a double value used to represent the
current state of analog buttons on many modern gamepads, such as the
triggers.
The values are normalized to the range 0.0
— 1.0
, with
0.0
representing a button that is not pressed, and 1.0 representing a
button that is fully pressed.
Implementation
external double get value;