shadowBlur property

double get shadowBlur

The CanvasRenderingContext2D.shadowBlur property of the Canvas 2D API specifies the amount of blur applied to shadows. The default is 0 (no blur).

Note: Shadows are only drawn if the CanvasRenderingContext2D.shadowColor property is set to a non-transparent value. One of the shadowBlur, CanvasRenderingContext2D.shadowOffsetX, or CanvasRenderingContext2D.shadowOffsetY properties must be non-zero, as well.

Implementation

external double get shadowBlur;
set shadowBlur (num value)

Implementation

external set shadowBlur(num value);