shadowBlur property
double
get
shadowBlur
The
CanvasRenderingContext2D.shadowBlur
property of the Canvas 2D API specifies the amount of blur applied to
shadows. The
default is 0
(no blur).
Note: Shadows are only drawn if the CanvasRenderingContext2D.shadowColor property is set to a non-transparent value. One of the
shadowBlur
, CanvasRenderingContext2D.shadowOffsetX, or CanvasRenderingContext2D.shadowOffsetY properties must be non-zero, as well.
Implementation
external double get shadowBlur;
set
shadowBlur
(num value)
Implementation
external set shadowBlur(num value);