elapsedTime property
double
get
elapsedTime
The AnimationEvent.elapsedTime
read-only property is a
float
giving the amount of time the animation has been running, in
seconds,
when this event fired, excluding any time the animation was paused. For an
Element.animationstart_event
event,
elapsedTime
is 0.0
unless there was a negative value for
, in which case the event will be fired with
elapsedTime
containing (-1 * delay)
.
Implementation
external double get elapsedTime;