drawElementsInstancedANGLE method
void
drawElementsInstancedANGLE()
The ANGLE_instanced_arrays.drawElementsInstancedANGLE()
method of
the
WebGL API
renders primitives from array data like the
WebGLRenderingContext.drawElements method. In addition, it can execute
multiple instances of a set of elements.
Note: When using WebGL2RenderingContext, this method is available as WebGL2RenderingContext.drawElementsInstanced by default.
Implementation
external void drawElementsInstancedANGLE(
GLenum mode,
GLsizei count,
GLenum type,
GLintptr offset,
GLsizei primcount,
);