undo static method

KinIcon undo({
  1. Key? key,
  2. Color? color,
  3. double size = 24,
  4. double? strokeWidth,
})

Undo — curved arrow pointing left.

Implementation

static KinIcon undo({Key? key, Color? color, double size = 24, double? strokeWidth}) =>
    KinIcon._(key: key, painterFactory: _UndoPainter.new, color: color, size: size, strokeWidth: strokeWidth);