KeyboardState class
Constructors
- KeyboardState({required KeyboardAnimationState animationState, required double visibility, required double height, required double totalHeight, required Size screenSize})
Properties
- animation → double
-
no setter
- animationState → KeyboardAnimationState
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
Current height of the keyboard - it changes every frame during animation
final
- isAnimating → bool
-
no setter
- isClosed → bool
-
no setter
- isClosing → bool
-
no setter
- isOpened → bool
-
no setter
- isOpening → bool
-
no setter
- rect → Rect
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- screenSize → Size
-
Total screen size (needed to calculate keyboard Rect)
final
- targetRect → Rect
-
no setter
- totalHeight → double
-
Total height of the keyboard
final
- visibility → double
-
Current portion of keyboard which is visible. Changes between 0 to 1 during animation
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited