KeyboardState class

Constructors

KeyboardState({required KeyboardAnimationState animationState, required double visibility, required double height, required double totalHeight, required Size screenSize})

Properties

animation → double
no setter
animationState → KeyboardAnimationState
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
Current height of the keyboard - it changes every frame during animation
final
isAnimating → bool
no setter
isClosed → bool
no setter
isClosing → bool
no setter
isOpened → bool
no setter
isOpening → bool
no setter
rect → Rect
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
screenSize → Size
Total screen size (needed to calculate keyboard Rect)
final
targetRect → Rect
no setter
totalHeight → double
Total height of the keyboard
final
visibility → double
Current portion of keyboard which is visible. Changes between 0 to 1 during animation
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited