offlinePong property

UnconnectedPing offlinePong
final

Implementation

static final UnconnectedPing offlinePong = UnconnectedPing(
    pingTime: Constants.empty8Bytes,
    id: Constants.empty8Bytes,
    magic: Constants.unconnectedMagic,
    pong: PongData(
        edition: "MCPE",
        motd: "§cServer offline",
        protocolVersion: "390",
        version: "1.14.60",
        players: "0",
        maxPlayers: "0",
        gameType: "Creative",
        nintendoLimited: "1"));