body method

  1. @override
String body(
  1. String path,
  2. String baseName,
  3. String className
)
override

Defines the actual body code. path is passed relative to lib, baseName is the filename, and className is the filename converted to Pascal case.

実際の本体コードを定義します。pathlibからの相対パス、baseNameにファイル名が渡され、classNameにファイル名をパスカルケースに変換した値が渡されます。

Implementation

@override
String body(String path, String baseName, String className) {
  return """
/// Page widget for $className.
@immutable
@PagePath("\${2:$path}/add")
class ${className}Page extends FormAddPageScopedWidget {
/// Page widget for $className.
const ${className}Page({
  super.key,
});

/// Used to transition to the ${className}Page screen.
///
/// ```dart
/// router.push(${className}Page.query(parameters));    // Push page to ${className}Page.
/// router.replace(${className}Page.query(parameters)); // Replace page to ${className}Page.
/// ```
@pageRouteQuery
static const query = _\$${className}PageQuery();

@override
FormScopedWidget build(BuildContext context, PageRef ref) =>
    const _${className}Form();
}

@immutable
class _${className}Form extends FormScopedWidget {
const _${className}Form({super.key});

@override
Widget build(BuildContext context, FormRef ref) {
  // Describes the process of loading
  // and defining variables required for the page.
  //
  // You can use [ref.isAdding] or [ref.isEditing] to determine if the form is currently adding new data or editing data.
  //
  // If editing is in progress, it is possible to get the ID of the item being edited with [ref.editId].
  // TODO: Implement the variable loading process.
  \${4}

  // Describes the structure of the page.
  // TODO: Implement the view.
  return UniversalScaffold(
    appBar: UniversalAppBar(
      // TODO: Implement the app bar.
      \${5}
    ),
    body: UniversalListView(
      children: [
        // TODO: Implement the list view.
        \${6}
      ],
    ),
  );
}
}
""";
}