body method

  1. @override
String body(
  1. String path,
  2. String baseName,
  3. String className
)
override

Defines the actual body code. path is passed relative to lib, baseName is the filename, and className is the filename converted to Pascal case.

実際の本体コードを定義します。pathlibからの相対パス、baseNameにファイル名が渡され、classNameにファイル名をパスカルケースに変換した値が渡されます。

Implementation

@override
String body(String path, String baseName, String className) {
  return """
/// App Model.
///
/// By replacing this with another adapter, the data storage location can be changed.
// TODO: Change the database.
final modelAdapter = RuntimeModelAdapter();

/// App Auth.
///
/// Changing to another adapter allows you to change to another authentication mechanism.
// TODO: Change the authentication.
final authAdapter = RuntimeAuthAdapter();

/// App Storage.
///
/// Changing to another adapter allows you to change to another storage mechanism.
// TODO: Change the storage.
final storageAdapter = LocalStorageAdapter();

/// App Functions.
///
/// Changing to another adapter allows you to change to another functions mechanism.
// TODO: Change the functions.
final functionsAdapter = RuntimeFunctionsAdapter();

/// Logger adapter list.
///
/// Adapters for logging can be defined here.
// TODO: Change the loggers.
final loggerAdapters = <LoggerAdapter>[
const ConsoleLoggerAdapter(),
];

/// Masamune adapter.
///
/// The Masamune framework plugin functions can be defined together.
// TODO: Add the adapters.
final masamuneAdapters = <MasamuneAdapter>[
const UniversalMasamuneAdapter(),
${module != null ? "appModule," : ""}
];
""";
}