UndoTreeEventSourcedModel<S extends EventSourcedSnapshot<S, B, E> , B extends EventSourcedSnapshotBuilder<S, B, E> , E extends UndoableEventSourcedEvent<S, B, E> > constructor
UndoTreeEventSourcedModel<S extends EventSourcedSnapshot<S, B, E> , B extends EventSourcedSnapshotBuilder<S, B, E> , E extends UndoableEventSourcedEvent<S, B, E> > (
- S initialState
Create an UndoTreeEventSourcedModel from an initialState
Implementation
UndoTreeEventSourcedModel(S initialState)
: _tree = UndoTree<E?>()..add(null),
super(initialState);