KaeruBuilderState class

The state for a KaeruBuilder.

Inheritance
Mixed-in types

Constructors

KaeruBuilderState.new()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget KaeruBuilder
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
asyncComputed<U>(Future<U> getValue(), {U? defaultValue, U? beforeUpdate()?, bool notifyBeforeUpdate = true, void onError(dynamic error)?, dynamic immediate = false}) AsyncComputed<U>
Creates an instance of AsyncComputed with the given async function.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
computed<U>(U getter()) Computed<U>
Creates a reactive Computed with the provided getter function. The value is recomputed only when dependencies change and is guaranteed to notify listeners when it is updated.
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant KaeruBuilder oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
ref<U>(U value) Ref<U>
Creates a reactive Ref with the given initial value. This can be used to store and notify changes to a mutable value over the lifetime of the widget.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
watch(Iterable<Listenable?> source, VoidCallback callback, {bool immediate = false}) VoidCallback
Sets up a watcher on the given source and triggers the callback when any of the Listenable objects in the source change. If immediate is true, the callback is triggered immediately after setting up the listener.
inherited
watchEffect(VoidCallback callback) VoidCallback
Sets up a reactive effect triggered by callback and returns a function to dispose of the effect when it’s no longer needed.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited