drawBollLine method
void
drawBollLine(
- CandleEntity lastPoint,
- CandleEntity curPoint,
- Canvas canvas,
- double lastX,
- double curX,
Implementation
void drawBollLine(CandleEntity lastPoint, CandleEntity curPoint, Canvas canvas, double lastX, double curX) {
if (lastPoint.up != 0) drawLine(lastPoint.up, curPoint.up, canvas, lastX, curX, style.colors.ma10);
if (lastPoint.mb != 0) drawLine(lastPoint.mb, curPoint.mb, canvas, lastX, curX, style.colors.ma5);
if (lastPoint.dn != 0) drawLine(lastPoint.dn, curPoint.dn, canvas, lastX, curX, style.colors.ma30);
}