drawBollLine method

void drawBollLine(
  1. CandleEntity lastPoint,
  2. CandleEntity curPoint,
  3. Canvas canvas,
  4. double lastX,
  5. double curX,
)

Implementation

void drawBollLine(CandleEntity lastPoint, CandleEntity curPoint, Canvas canvas, double lastX, double curX) {
  if (lastPoint.up != 0) drawLine(lastPoint.up, curPoint.up, canvas, lastX, curX, style.colors.ma10);
  if (lastPoint.mb != 0) drawLine(lastPoint.mb, curPoint.mb, canvas, lastX, curX, style.colors.ma5);
  if (lastPoint.dn != 0) drawLine(lastPoint.dn, curPoint.dn, canvas, lastX, curX, style.colors.ma30);
}