drawBg method
Implementation
@override
void drawBg(Canvas canvas, Size size) {
Paint mBgPaint = Paint();
Gradient mBgGradient = LinearGradient(
begin: Alignment.bottomCenter,
end: Alignment.topCenter,
colors: style.colors.background
);
Rect mainRect = Rect.fromLTRB(0, 0, mMainRect.width, mMainRect.height + style.main.padding.top);
canvas.drawRect(mainRect, mBgPaint..shader = mBgGradient.createShader(mainRect));
if (mVolRect != null) {
Rect volRect = Rect.fromLTRB(0, mVolRect!.top - style.volume.padding.top, mVolRect!.width, mVolRect!.bottom);
canvas.drawRect(volRect, mBgPaint..shader = mBgGradient.createShader(volRect));
}
if (mSecondaryRect != null) {
Rect secondaryRect = Rect.fromLTRB(0, mSecondaryRect!.top - style.secondary.padding.top, mSecondaryRect!.width, mSecondaryRect!.bottom);
canvas.drawRect(secondaryRect, mBgPaint..shader = mBgGradient.createShader(secondaryRect));
}
Rect dateRect = Rect.fromLTRB(0, size.height - style.main.padding.bottom, size.width, size.height);
canvas.drawRect(dateRect, mBgPaint..shader = mBgGradient.createShader(dateRect));
}