setJointMotor method

  1. @override
void setJointMotor(
  1. int joint,
  2. MotorState3D state,
  3. double target
)
override

Drives a hinge or slider joint.

Implementation

@override
void setJointMotor(int joint, MotorState3D state, double target) {
  final j = joints[joint];
  if (j == null) return;
  j
    ..motorState = state
    ..motorTarget = target;
}