addForce method

  1. @override
void addForce(
  1. int body,
  2. Vector3 force
)
override

Pushes body for the next step (N).

Implementation

@override
void addForce(int body, Vector3 force) {
  final b = bodies[body];
  if (b == null || b.type != BodyType3D.dynamic) return;
  b.force.add(force);
  _wake(b);
}