normalized method
Return a normalised copy without mutating this.
A (near-)zero vector has no direction; it gives the unit x axis
(1, 0, 0), unlike normalize, which leaves it at zero.
Implementation
Vector3 normalized() {
final len = length;
if (len > 1e-9) {
final inv = 1.0 / len;
return Vector3(x * inv, y * inv, z * inv);
}
return Vector3(1, 0, 0);
}