setJointMotor method
Drives a hinge or slider joint.
Implementation
@override
void setJointMotor(int joint, MotorState3D state, double target) {
if (_myJoint(joint)) jj_joint_set_motor(joint, state.index, target);
}
Drives a hinge or slider joint.
@override
void setJointMotor(int joint, MotorState3D state, double target) {
if (_myJoint(joint)) jj_joint_set_motor(joint, state.index, target);
}