FakeCharacter3D class final
A character in a FakePhysicsWorld3D.
Properties
- groundBody ↔ int
-
The body it stood on, or 0.
getter/setter pair
- groundState ↔ GroundState3D
-
What it stood on after the last move.
getter/setter pair
- handle → int
-
Its handle.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- innerBody ↔ int
-
Its stand-in body, or 0.
getter/setter pair
- moves ↔ int
-
How often it was moved.
getter/setter pair
- position → Vector3
-
Where its feet are.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings → CharacterSettings3D
-
What it was made with.
final
- velocity → Vector3
-
Its velocity after the last move.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited