setMotionQuality method

  1. @override
void setMotionQuality(
  1. int body,
  2. MotionQuality3D quality
)
override

Switches body's continuous collision on or off.

Implementation

@override
void setMotionQuality(int body, MotionQuality3D quality) {
  if (!_moving(body)) return;
  JPH_BodyInterface_SetMotionQuality(
    _bodyInterface,
    _id(body),
    quality.index,
  );
}