setCharacterPosition method

  1. @override
void setCharacterPosition(
  1. int character,
  2. Vector3 position
)
override

Teleports character's feet to position.

Implementation

@override
void setCharacterPosition(int character, Vector3 position) {
  if (!_myCharacter(character)) return;
  _f
    ..[0] = position.x
    ..[1] = position.y
    ..[2] = position.z;
  jj_character_set_position(character, _f);
}