setMotionQuality method
Switches body's continuous collision on or off.
Implementation
@override
void setMotionQuality(int body, MotionQuality3D quality) =>
_moving(body)?.motionQuality = quality;
Switches body's continuous collision on or off.
@override
void setMotionQuality(int body, MotionQuality3D quality) =>
_moving(body)?.motionQuality = quality;