gravity property

  1. @override
Vector3 get gravity
override

Gravity, m/s². Setting it wakes nothing; bodies at rest stay asleep.

Implementation

@override
Vector3 get gravity => Vector3.copy(_gravity);
  1. @override
set gravity (Vector3 value)
override

Implementation

@override
set gravity(Vector3 value) {
  if (!_disposed) _gravity.setFrom(value);
}