drainEvents method
What happened since the last drain, oldest first.
Implementation
@override
List<PhysicsEvent3D> drainEvents() {
if (_disposed) return const [];
final events = List.of(_events);
_events.clear();
return events;
}
What happened since the last drain, oldest first.
@override
List<PhysicsEvent3D> drainEvents() {
if (_disposed) return const [];
final events = List.of(_events);
_events.clear();
return events;
}