FakePhysicsEngine3D class final
A PhysicsEngine3D for tests, in plain Dart.
Every shape is its axis-aligned bounding box (a turned shape, the box round it) and the simulation turns nothing: dynamic bodies fall, land on and slide off other bodies, sensors report what enters them, rays and sweeps hit boxes, and a character walks on boxes, climbs steps, is stopped by walls and ceilings, and rides what it stands on. Joints are recorded, not simulated. It keeps Jolt's rules: which pairs touch (one body dynamic, or a kinematic body and a sensor), which shapes a body may have, what dead handles do. Deterministic: the same calls give the same results.
Pass unavailableReason to stand in for an engine that cannot run.
- Implemented types
Constructors
- FakePhysicsEngine3D({bool collisions = true})
-
A fake engine; unavailable, giving
unavailableReason, when that is not null.
Properties
- collisions → bool
-
Whether worlds it makes resolve collisions (off: bodies only move by
velocity and gravity, for timing the ECS side).
final
- destroyAllCalls ↔ int
-
How often destroyAll was called.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
A short name for logs:
jolt,fake.no setteroverride - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
Why this engine cannot run here (the web, a native library not in the
build), or null when it can.
final
-
worlds
→ List<
FakePhysicsWorld3D> -
The worlds it made that are not disposed.
final
Methods
-
createWorld(
PhysicsWorldSettings3D settings) → PhysicsWorld3D -
Makes a world. Throws a Physics3DUnsupportedError saying why when
unavailableReason is not null.
override
-
destroyAll(
) → void -
Destroys every world this engine made in this process, whoever made
it — for a hot restart, when the Dart objects that owned them are gone
but native memory is not. A world still held reads as disposed.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited