setAngularVelocity method

  1. @override
void setAngularVelocity(
  1. int body,
  2. Vector3 velocity
)
override

Sets body's spin (rad/s), waking it.

Implementation

@override
void setAngularVelocity(int body, Vector3 velocity) {
  if (!_moving(body)) return;
  JPH_BodyInterface_SetAngularVelocity(
    _bodyInterface,
    _id(body),
    _vec(_v1, velocity),
  );
  JPH_BodyInterface_ActivateBody(_bodyInterface, _id(body));
}