JPH_Shape_CollidePoint2 function

  1. @Native<Bool Function(Pointer<JPH_Shape>, Pointer<JPH_Vec3>, Int32, Pointer<JPH_CollidePointResultCallback>, Pointer<Void>, Pointer<JPH_ShapeFilter>)>(ffi.Pointer<JPH_Shape>, ffi.Pointer<JPH_Vec3>, ffi.Int32, ffi.Pointer<JPH_CollidePointResultCallback>, ffi.Pointer<ffi.Void>, ffi.Pointer<JPH_ShapeFilter>)>()
bool JPH_Shape_CollidePoint2(
  1. Pointer<JPH_Shape> shape,
  2. Pointer<JPH_Vec3> point,
  3. int collectorType,
  4. Pointer<JPH_CollidePointResultCallback> callback,
  5. Pointer<Void> userData,
  6. Pointer<JPH_ShapeFilter> shapeFilter,
)

Implementation

@ffi.Native<
  ffi.Bool Function(
    ffi.Pointer<JPH_Shape>,
    ffi.Pointer<JPH_Vec3>,
    ffi.Int32,
    ffi.Pointer<JPH_CollidePointResultCallback>,
    ffi.Pointer<ffi.Void>,
    ffi.Pointer<JPH_ShapeFilter>,
  )
>()
external bool JPH_Shape_CollidePoint2(
  ffi.Pointer<JPH_Shape> shape,
  ffi.Pointer<JPH_Vec3> point,
  int collectorType,
  ffi.Pointer<JPH_CollidePointResultCallback> callback,
  ffi.Pointer<ffi.Void> userData,
  ffi.Pointer<JPH_ShapeFilter> shapeFilter,
);