JPH_BodyInterface_SetPositionRotationAndVelocity function
- @Native<Void Function(Pointer<JPH_BodyInterface>, JPH_BodyID, Pointer<JPH_Vec3>, Pointer<JPH_Quat>, Pointer<JPH_Vec3>, Pointer<JPH_Vec3>)>(ffi.Pointer<JPH_BodyInterface>, JPH_BodyID, ffi.Pointer<JPH_RVec3>, ffi.Pointer<JPH_Quat>, ffi.Pointer<JPH_Vec3>, ffi.Pointer<JPH_Vec3>)>(isLeaf: true)
void
JPH_BodyInterface_SetPositionRotationAndVelocity(
- Pointer<JPH_BodyInterface> bodyInterface,
- int bodyId,
- Pointer<JPH_Vec3> position,
- Pointer<JPH_Quat> rotation,
- Pointer<JPH_Vec3> linearVelocity,
- Pointer<JPH_Vec3> angularVelocity,
)
Implementation
@ffi.Native<
ffi.Void Function(
ffi.Pointer<JPH_BodyInterface>,
JPH_BodyID,
ffi.Pointer<JPH_RVec3>,
ffi.Pointer<JPH_Quat>,
ffi.Pointer<JPH_Vec3>,
ffi.Pointer<JPH_Vec3>,
)
>(isLeaf: true)
external void JPH_BodyInterface_SetPositionRotationAndVelocity(
ffi.Pointer<JPH_BodyInterface> bodyInterface,
int bodyId,
ffi.Pointer<JPH_RVec3> position,
ffi.Pointer<JPH_Quat> rotation,
ffi.Pointer<JPH_Vec3> linearVelocity,
ffi.Pointer<JPH_Vec3> angularVelocity,
);