JPH_BodyInterface_SetPositionAndRotationWhenChanged function

  1. @Native<Void Function(Pointer<JPH_BodyInterface>, JPH_BodyID, Pointer<JPH_Vec3>, Pointer<JPH_Quat>, Int32)>(ffi.Pointer<JPH_BodyInterface>, JPH_BodyID, ffi.Pointer<JPH_RVec3>, ffi.Pointer<JPH_Quat>, ffi.Int32)>(isLeaf: true)
void JPH_BodyInterface_SetPositionAndRotationWhenChanged(
  1. Pointer<JPH_BodyInterface> bodyInterface,
  2. int bodyId,
  3. Pointer<JPH_Vec3> position,
  4. Pointer<JPH_Quat> rotation,
  5. int activationMode,
)

Implementation

@ffi.Native<
  ffi.Void Function(
    ffi.Pointer<JPH_BodyInterface>,
    JPH_BodyID,
    ffi.Pointer<JPH_RVec3>,
    ffi.Pointer<JPH_Quat>,
    ffi.Int32,
  )
>(isLeaf: true)
external void JPH_BodyInterface_SetPositionAndRotationWhenChanged(
  ffi.Pointer<JPH_BodyInterface> bodyInterface,
  int bodyId,
  ffi.Pointer<JPH_RVec3> position,
  ffi.Pointer<JPH_Quat> rotation,
  int activationMode,
);