JJ_CharacterState class final
What a character is doing after a step.
- Inheritance
- Implemented types
- Available extensions
Constructors
Properties
-
address
→ Pointer<
T> -
Available on T, provided by the StructAddress extension
The memory address of the underlying data.no setter - contactCount ↔ int
-
How many contacts jj_character_contacts would return.
getter/setter pair
- groundBody ↔ int
-
The body it stands on, or 0.
getter/setter pair
-
groundNormal
↔ Array<
Float> -
The ground's normal where it touches, pointing away from the ground.
getter/setter pair
-
groundPosition
↔ Array<
Float> -
Where it touches the ground.
getter/setter pair
- groundState ↔ int
-
JJ_GROUND_*.
getter/setter pair
-
groundVelocity
↔ Array<
Float> -
Velocity of the ground under it (a moving platform's).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
position
↔ Array<
Float> -
Where its feet are.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
velocity
↔ Array<
Float> -
Its velocity, m/s.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited