JJ_CharacterContact class final
A character's contact.
- Inheritance
- Implemented types
- Available extensions
Constructors
Properties
-
address
→ Pointer<
T> -
Available on T, provided by the StructAddress extension
The memory address of the underlying data.no setter - body ↔ int
-
The body touched, or 0 for another character.
getter/setter pair
- character ↔ int
-
Another character touched, or 0.
getter/setter pair
- distance ↔ double
-
Negative or zero when touching; positive is a predicted contact.
getter/setter pair
- hadCollision ↔ bool
-
Whether it actually collided (false for a predicted contact).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- isSensor ↔ bool
-
Whether the body touched is a sensor.
getter/setter pair
-
normal
↔ Array<
Float> -
Pointing towards the character.
getter/setter pair
-
position
↔ Array<
Float> -
Where they touch.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
velocity
↔ Array<
Float> -
Velocity of the contact point.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited