jj_world_create function
- @Native<Int64 Function(Pointer<
JJ_WorldSettings> )>(ffi.Pointer<JJ_WorldSettings>)>()
- Pointer<
JJ_WorldSettings> settings
Makes a world and returns its handle; 0 when jj_init has not run, settings is null, or no more worlds fit.
Implementation
@ffi.Native<ffi.Int64 Function(ffi.Pointer<JJ_WorldSettings>)>()
external int jj_world_create(ffi.Pointer<JJ_WorldSettings> settings);