addSystem method

void addSystem(
  1. System system
)

Add a system to the world

Implementation

void addSystem(System system) {
  system.world = this;
  _systems.add(system);
  _systems.sort((a, b) => b.priority.compareTo(a.priority));

  if (_initialized) {
    system.initialize();
  }

  system.onAddedToWorld();
}