RigidBody class
Represents a rigid body in the physics simulation
Constructors
Properties
Methods
-
applyForce(
double x, double y, double z) → void - Apply force to the rigid body
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited