SliderJoint3D class
Lets two bodies slide along one axis: a drawer, a piston, a lift.
Constructors
- SliderJoint3D({EntityTarget connectedBody = EntityTarget.none, Vector3? anchor, bool enabled = true, Vector3? axis, bool useLimits = false, double minPosition = -1.0, double maxPosition = 1.0, double friction = 0.0, MotorState3D motor = MotorState3D.off, double motorTarget = 0.0, double motorMaxForce = 0.0})
-
A slider along
axis(this entity's +X by default).
Properties
- anchor ↔ Vector3
-
Where on this entity the joint holds, in its own space.
getter/setter pairinherited
- axis ↔ Vector3
-
The axis it slides along, in this entity's space.
getter/setter pair
- componentType → Type
-
Type identifier for this component
no setterinherited
- connectedBody ↔ EntityTarget
-
The other body's entity; none for the world.
getter/setter pairinherited
- enabled ↔ bool
-
Whether the joint acts.
getter/setter pairinherited
- friction ↔ double
-
Friction force while no motor drives it (N).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- joint ↔ int
-
The physics engine's joint, or 0 while it has none. Runtime only.
getter/setter pairinherited
- kind → JointKind3D
-
Which kind of joint this is.
no setteroverride
- maxPosition ↔ double
-
The limits, metres.
getter/setter pair
- minPosition ↔ double
-
The limits, metres.
getter/setter pair
- motor ↔ MotorState3D
-
Off, a target speed, or a target position.
getter/setter pair
- motorMaxForce ↔ double
-
The most force the motor uses (N); 0 for no limit.
getter/setter pair
- motorTarget ↔ double
-
The motor's target: m/s, or metres.
getter/setter pair
- position ↔ double
-
Its position after the last step (metres). Runtime only.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- useLimits ↔ bool
-
Whether it slides only between minPosition and maxPosition.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onAttach(
EntityId entityId) → void -
Called when this component is added to an entity.
inherited
-
onDetach(
EntityId entityId) → void -
Called when this component is removed from an entity.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited