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just_game_engine package
documentation
physics_3d.dart
SensorExit3DEvent
SensorExit3DEvent.new constructor
SensorExit3DEvent.new constructor
dark_mode
light_mode
SensorExit3DEvent
constructor
SensorExit3DEvent
(
{
required
Entity
sensor
,
required
Entity
other
,
})
other
left
sensor
.
Implementation
SensorExit3DEvent({required this.sensor, required this.other});
just_game_engine package
documentation
physics_3d
SensorExit3DEvent
SensorExit3DEvent.new constructor
SensorExit3DEvent class