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just_game_engine package
documentation
physics_3d.dart
RigidBody3D
pendingAngularImpulse property
pendingAngularImpulse property
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pendingAngularImpulse
property
Vector3
pendingAngularImpulse
final
See
pendingForce
.
Implementation
final Vector3 pendingAngularImpulse = Vector3.zero();
just_game_engine package
documentation
physics_3d
RigidBody3D
pendingAngularImpulse property
RigidBody3D class