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just_game_engine package
documentation
physics_3d.dart
RigidBody3D
isAwake property
isAwake property
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isAwake
property
bool
isAwake
getter/setter pair
Whether it was awake after the last step.
Implementation
bool isAwake = false;
just_game_engine package
documentation
physics_3d
RigidBody3D
isAwake property
RigidBody3D class